Bloober team is one of the most respected indie horror developers currently in the business. Their work on Layers of Fear skyrocketed their renown, so the countdown to The Medium was highly anticipated by many familiar with their work. The game was promising to have a unique dual-reality mechanic that would split the screen in … Continue reading Why “The Medium” Was a Missed Opportunity
Category: In Defense
In Defense of Fallout 4
Fallout 76 has left a sour taste in most people's mouths whenever the game franchise Fallout is brought up in conversation. As much as I would like to pretend that long time fans of the serious started to dislike the franchise after Fallout 76, I have to admit that it began earlier than that with … Continue reading In Defense of Fallout 4